@startuml
sprite $mdb [48x48/16] {
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000BFFFF0000DFFFC0000FFFFFFFFF40001FFFCEFFE00000
000BFFFF5002FFFFD0000FFF74CFFFE0001FFF67FFD00000
000CFFFFB008FFFFE0000FFF700CFFF4001FFFDEFF800000
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000FFFFFFC9FFFFFF1000FFF7002FFF8001FFFCADFFF8000
000FFFCFFFFFFDFFF2000FFF7007FFF7001FFF600BFFC000
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002FFF3BFFFFF2FFF4000FFFBBFFFFC0001FFF726FFFA000
002FFF26FFFFA0FFF5000FFFFFFFFE20001FFFFFFFFF2000
003FFF10FFFF50FFF6000FFFFFFFD200001FFFFFFFF50000
004FFF00AFFF00EFF8000FFFFEA50000001EEEEEB7100000
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}


!define FA5_MDB(_alias) ENTITY(rectangle,black,mdb,_alias,FA5 MDB)
!define FA5_MDB(_alias, _label) ENTITY(rectangle,black,mdb,_label, _alias,FA5 MDB)
!define FA5_MDB(_alias, _label, _shape) ENTITY(_shape,black,mdb,_label, _alias,FA5 MDB)
!define FA5_MDB(_alias, _label, _shape, _color) ENTITY(_shape,_color,mdb,_label, _alias,FA5 MDB)
skinparam folderBackgroundColor<<FA5 MDB>> White
@enduml